About me
I am a level designer/QA Tester with over 3 years of experience in the video game industry.
I currently live in France and offer my services as a Level Designer!
My role mainly consists of creating a unique, innovative and memorable gaming experience through my level design.
I enjoy solving problems encountered during production, particularly performance and pacing issues, through playtesting.
Feel free to browse my portfolio and discover my many projects!
Projects
Other Projects

The hard Day
In this game, become the master of a man's life choices. Punctuated by two different gameplay phases, make the right choices to keep him out of trouble.
Created as part of the ETPA Game Jam 2024 in 48 hours, the theme was "butterfly effect"
Project duration : 48 hours
Game Jam
Team Size : 8
Engine : Unity



